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But he has to make sure no one opens up the box of lies he made in his previous life. But after learning that this city has fallen like Harran, Crane decides to once again take up the mantle, this time from the shadows regrettably. What's worse: he's now sentient and with his memories intact, thanks to a mysterious reaction to an ex-kickboxer's blood. The once Hero of Harran has found himself as an infected in the city of Scanderoon. Kyle Crane is back but not entirely the same 'man' as before. What's more, something predatory is lurking behind her, following far too close to her shadow. But she can't let anyone know the little side project she's been tasked with or the other secrets she has. If she wants to stay alive at this pitstop, Jack's gonna have to make buddies while 'studying' the infected. Unfortunately for her, she is forced to make a detour right into the Coast of Scanderoon. With no response, an ex-champion kickboxer named Mad Jack decides to drop by the Slums to check on family. The Tower had gone too quiet for weeks now. What do you think? Just adding this here to get opinions.Vickie1 Fandoms: Dying Light (Video Game) Weaknesses: Standard Human Weaknesses, will turn into a zombie without Antizin.
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Crane is able to craft an abundance of deadly weapons and other tools from simple household items, he is incredibly crafty and skilled in many activities, as well as being highly knowledgable on zombies and other things in Harran. Grappling Hook: A line of rope and a hook that takes you long distances.įlares, Bombs, UV Flashlights, Throwing Stars, and Firecrackers: Useful tools to deal with all types of infected Ranged Weapons such as Bows, Crossbows, and Rifles: Mows through zombies, but the one downside is that the rifles cause lots of noise that attract virals. Various Katanas, Swords, Axes, and other modified weapons: Great for slashing through infected. Range: 200+ feet with Bow, longer via police rifle. Stamina: Limitless (The perk tree has an option for limitless fighting and running stamina) Speed: Subsonic (Comparable to volatiles, which can keep up with a buggy going at 80 mph, also comparable to the Night Hunter, which apparently can traverse even faster)ĭurability: Wall Level (Took Blows from Demolishers and Goons) Powers and Abilities: Superhuman Strength, Speed, and Agility, Master Swordsman and Marksman, Skilled Freerunner and Escapist, Some Resistance to Mind Manipulation (Was able to stop The Mother while she was utilizing this power), Possible Duplication, Mind Manipulation, and Telepathy (As a Sentient Volatile, there may be such a chance that he inherited these abilities as the Mother did)Īttack Potency: Wall Level, (Can kill Goons and Demolishers, the latters being able to crush and throw cars + destroy the wall to a building) higher via explosives (destroyed a volatile nest that was a large building, however is up to debate whether this was via chain reaction) He was sent to Harran by the GRE (Global Relief Effort) to retrieve a highly classified file from Kadir Suleiman, later turning out to be the main antagonist Rais.Īs the story progresses, Crane became stronger and grew more reputation in the desolated city, being able to fight on par with Mind Manipulators and Illusion Creators such as The Mother, Wall level infected like the Goons and Demolishers, and the Night Hunter.Īge: Unknown, presumed to be in mid to early 30s.Ĭlassification: 31, GRE Operative/Agent, Tower Runner, "The biggest liar of them all" (by Rais), Sentient Volatile (Take the Vials ending in The Following). Summary: Kyle Crane is the main protagonist of the game Dying Light.